Phaser Editor 2D
v3.67.0
Introduction
First steps
Workbench
Asset Pack Editor
Scene Editor
Create a new Scene file
Adding an object to the scene
Inspector view
Game Object types
Scene properties
Arcade Physics
Sprite animations
Spine animations
Shader Effects
Working with parent objects
Object List
Input
Prefabs
Creating a prefab file
The prefab object
Prefab user properties
Creating a prefab user property
Simple property type
Option property type
Color property type
Expression property type
Object Variable property type
Object Constructor property type
Event property type
Key Code property type
Texture Config property type
Asset Key property type
Animation Key property type
Audio Key property type
Scene Key property type
Spine Skin Name property type
Spine Animation Name property type
Initializing other properties
User properties in a prefab instance
Creating a prefab instance
Prefab instance display properties
Prefab code generation
Changing a property of a prefab instance
Prefab variants
Nested prefabs
Adding children to a prefab instance
Using a prefab as a black box
Script Nodes
User Components
Manipulation tools
Layout tools
The scene compiler
Miscellaneous
Troubleshooting
Code Editor
Animations Editor
Atlas Editor
Miscellaneous
License and pricing
Phaser Editor 2D
Scene Editor
Prefabs
Prefab user properties
Audio Key property type
Audio Key property type
This type is like the
Asset Key property type
but the dialog only shows the audio assets: