Shape
The Shape objects are geometric-based display objects. You can add them to a Scene, a Container or a Group.
All Shape objects extends the Phaser.GameObjects.Shape class and share these common properties:
But they have the following properties:
Is Filled: Controls if this Shape is filled or not. Note that some Shapes do not support being filled (such as Line shapes).
Fill Color: The fill color used by this Shape.
Fill Alpha: The fill alpha value used by this Shape.
Is Stroked: Controls if this Shape is stroked or not. Note that some Shapes do not support being stroked (such as Iso Box shapes).
Stroke Color: The stroke color used by this Shape.
Stroke Alpha: The stroke alpha value used by this Shape.
Line Width: The stroke line width used by this Shape.